Node Editor
The Node Editor is the right-hand panel in the Model Editor where individual nodes are configured. It controls how a node behaves, how its values are displayed and aggregated, and whether it is accessible to users in simulation workspaces.
This section covers the settings and actions available in the Node Editor — from basic display options to simulation and export configuration.
What you'll find in this section
Node Actions — how to select, copy, move, delete, and search for nodes in a model
Units — how to assign display labels (such as
EURorkm) to node valuesAggregation Settings — how to control how node values are summarized across dimensions, including display and calculation aggregation types
Advanced Node Settings — how to configure connector visibility, node coloring, and export inclusion
Allow Simulation of Nodes — how to mark nodes as editable in simulation workspaces
Who this section is for
This section is relevant for model builders who are building or maintaining models in the Model Editor. It becomes relevant as soon as a model moves beyond initial setup and nodes need to be fine-tuned for presentation, calculation accuracy, or simulation use.
How this section fits into Valsight
The Node Editor works alongside the Model Editor canvas and the Formula Editor. Once nodes are configured here, their behavior is reflected across simulation workspaces, charts, and exports throughout the application.